Modelling and Texturing Artist for character and environment modelling(1-5 year)

Glan Management Consultancy, Delhi

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Job Description:

PositionModelling and Texturing Artist for character and environment modelling

Location: West Delhi

Experience: 2-5 year

salary: Negotiable

industry: Media

Qualification: Any

2-5 years in character modelling, unwrapping, texturing and experience in stylized modelling, semi realistic modelling and props, texturing knowledge is a must.

·         Create textures for various art styles ranging from stylized to realistic (Illustrative preferred)

·         Create specular/gloss maps

·         Work non-destructively within Photoshop and Substance Painter

·         Work closely with Art Director and Modeling teams to provide hand-painted textures for 3D models, characters, environments, and props

·         Create and maintain an organized texture library

·         Work within constraints set by the technology (texture sizes, transparency limitations, etc.)

·         Work within Maya to ensure UV’s are set up and utilized correctly for 3D meshes

·         An excellent understanding of color theory and lighting, and an affinity for texturing characters and props as well as architectural and natural environment elements.

·         Expert knowledge of Photoshop.

·         Familiarity with Substance Painter.

·         Excellent traditional painting skills.

·         Able to collaborate and bring creativity to a team of artists.

·         Be able to work quickly and efficiently under tight deadlines.

·         General understanding and experience with basic 3D modelling within Maya.

·         Strong working knowledge of polygonal texturing and UV layout.


·         Basic lighting experience

·         Full understanding of texture map properties in relation to their shading and lighting qualities

Able to create normal maps

Key Skill:
character modelling, unwrapping, texturing, stylized modeling, graphic designer, texturing, Substance Painter, photoshop, 3D models, painting, 3D modeling, Maya, animation, polygonal texturing, UV layout

Posted on: 5th Apr, 2018

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